Financial Institutions, Games, and Entertainment
Games are some of the "stickiest" content that companies can include on Web or wireless sites. Today, average game play duration is 20 minutes and increasing, and the wireless games customer segment one of the fasting-growing consumer groups worldwide. In fact, according to Datamonitor analysts, "four out of five mobile phone users will play wireless games in 2005, representing 200 million customers and generating U.S. $6 billion in revenues worldwide."

Why go wireless with America Unwired?
Traditional, video, and wireless games companies, as well as wireless portals and telecommunications, news, and entertainment companies can benefit by delivering games using America Unwired Wireless Solutions.

NEXT